Friday, July 24, 2015
New Hovering Terrarium And More
Star Date: 24 July, 3015:
Engine Change: I fixed an issue in the Starship where the equip slot suggesting the placement of Hovering items in the back room of the Captains Quarters was actually not functioning. This required an engine change, so be sure to clear cache and refresh your browser if you are not seeing Omega Ver. 4.0.2
New Hovering Items! Lyris made a couple of terrariums (terraria?) and an aquarium and they are in Lisa's shops on the Starship. The Hovering Aquarium and Hovering Desert Terrarium sell for credits, and the Hovering Terrarium is in the Nova Gem shop.
Here's a screenshot of a couple of them in MaegTest's CQ
I'd love to see some screenshots of your starships - feel free to share a link to your screenshots on the forums or via Twitter or Facebook!
Amusing Gremlin: Lyris tried out some new coding for the inhabitant of the Hovering Terrarium so that it would choose from a variety of actions. Flash decided to read it as a directive to cycle the whole game from character creation through login and into the News screen. Fortunately, Vivi was around and Ash popped in from his vacation destination for a bit, and we were able to work together to figure out how to circumvent the strange anomaly. Note that the code Lyris put in had no logical reason not to work! (Huge thanks to all of you for volunteering your time.)
I went ahead and rolled the release live really early because I'll be at the newspaper office all day. Besides writing a story and photographing a parade later, I'm also filling in for the proofreader/receptionist while she's on vacation. And then it'll be the weekend! Music, local Farmers' Market, art and going over MQ Volunteer applications. What are you doing this weekend besides playing MechQuest?