Tuesday, November 23, 2010

We Can Has Key and Other News

MQ is Back to Posting Design Notes!

If you were watching Korin and me on Twitter this past Friday, then you know we accidentally got locked out of our Design Notes site... and now, as you can see - we're back!  You already have the link to Warlic on Twitter on the Design Notes Page but did you know that you can also follow Vivi and Azami and lots of members of the Artix Entertainment  BattleOn Games team?!!?

Evil Jim Replica Axes:

We have been reading your forums posts, and it does make sense that if you have one of the Energy Blades from Necryptos, you want something that will compete with that blade.  We are putting together a merge system so if you've already bought one of the Evil Jim Replica Axes for the art style, you can "Amplify" it for more power. It will cost a few more credits or Nova Gems to convert your "Axe" into the most powerful Energy Blades currently in game.  Note that the level requirement will raise to L21 after the merge! 

We have lots of cool holiday stuff and I had better get back to work on it, so for now I will just say Thanks for playing MechQuest, and Battle ON!!!


Saturday, November 13, 2010

Encore War Mogloween etc

Thanks for being patient & waiting for the more-detailed Design Notes!  Yesterday I did a terrible haphazard job of vacuuming but I had a lovely time at the corner store and spent some time out with my cousins and brother-in-law plus some friends.  Later, my cousin came over and played guitar with my husband - I played a little trumpet, but that is a loud instrument for late-night jam sessions in a quiet neighborhood...

Anyway, I was a little surprised that the Encore War wasn't going very quickly - until Terosin asked whether there was a reward... it does help to know that you're fighting for something, doesn't it!?  There is a brief mention in the newsletter also, but here's the scoop. Jack has some new mods for your mechas, but you'll have to get through the groupies and have a facedown with Evil Jim himself before those shops will unlock.  Azami and I worked together on these - even though they're holiday rares, the idea is to create some that fill an empty niche.  So you won't already have something with the same stat boosting values.  There are NSC, SC,  and NG mods waiting for you in the shops, and Korin made a really cool cutscene... I think I'll wait until you get to 100% and have a chance to see Evil Jim in action before I talk more about Mogloween-related stuff - so Battle ON!  

So if you've battled the character IDs in PvP from yesterday's DNs - 8367666 and/or 304236 - you've gotten a little sneak peek at the Chronomech's capabilities.  When you have one of your very own, which you can get by ordering the AE Calendar at HeroMart (right now these are just pre-orders and they have not begun shipping yet- so there will be a wait before you can get your calendar with your code) you will be able to click an area of the body during battle.  This is a new thing for MechQuest - with this button you can choose between two specials on the body attack.  The regular special - that happens if you don't toggle the button - triggers the Time Warp Drive that wears down your enemy's weapons and armor (Nerfs Over Time) while increasing your own speed (Buffs Over Time).  By toggling the button, you can choose during battle when you want your next body attack to do its healing special.  This is available once per battle, and has a VERY rare chance of restoring your HP and EP back to where they were at the beginning of the combat.  So this is something that is impossible to see in Assault Mecha, and just one of the cool innovations - Vivi and I will post all the specials for you in much more detail.  They are very interactive specials so the PvP AI can't display the real power and potential for you.  Also we'll get a picture up.

Real life calls again for now - I need to do a better job of vacuuming (haha) and also help my husband, who is trying to figure out some issues with our plumbing... I know some of you are awaiting answers to your PMs on the forums too, so I'll get to those later also.  See you on the forums when I have my household tasks done!


Friday, November 12, 2010

Quick Note Encore War Mogloween

Quick note for now about tonight's release! More news later - promise!!

The Evil Jim Encore war has begun! Log in NOW to battle through waves of groupies for a chance at a shot at Evil Jim himself!  Caution- his greatest fan (the miniboss of the last war) is probably going to show up...

Chrono mecha calendar promo - fight 8367666 and/or 304236 for a sneak peek at some of what it can do!  It's our first "clickable chassis" - but you can't see the full glory of this feature in a PvP fight, alas. Clicking your Assault Mecha opponent's button isn't at all the same as having one of your own with its special toggle.

I will return later with more chatty notes, but I have to vacuum and do a corner store run first!  Battle ON!


Tuesday, November 2, 2010

More Mogloween and Specials

First-off - you guys were amazing, tearing through the waves of enemies so quickly to get the rewards shops open and reach the Boss fight in record time!  Again, Happy Mogloween!  Now here are the specials for the war rewards weapons and Skelapunk mecha: thanks to blues for the design and to Vivi for the coding!


Pumpkin Shoulders, 4 Hits, NG 

- Increasing damage per hit 
- Hit 1: -30 enemy BtH, 3 turns 
- Hit 2: chance for a crit 
- Hit 3: -50 defense, doesn´t wear off 
- Hit 4: chance for a crit 

- Increasing damage per hit 
- Hit 1: +30 player BtH, 3 turns 
- Hit 2: chance for a crit 
- Hit 3: +30 defense, doesn´t wear off 
- Hit 4: chance for a crit 

Tombstone Launcher 
Front Arm , 1 Hit, NSC 

- chance for a normal HP DoT, lasts 3 turns 
- chance for a normal EP DoT, lasts 3 turns 
- chance for a crit 

Back Arm, 1 Hit, SC 

- 1.5 times damage 
- chance for a 1.5 time HP Dot, lasts 3 turns 
- chance for a 1.5 time EP Dot, lasts 3 turns 

Skelapunk Mecha:

Specials are mostly decided by the player's upgraded status regardless of whether they're using the NSC or NG variant, unless otherwise noted 

Head (1 hit) 
NSC: -25 bonus for 5 turns 
SC: 125% damage, Bonus NoT (-10 per turn for 5 turns), General Damage Boost of 15 for 5 turns, 25 against shadowscythe and doesn't wear off 
SC on NG model: General Damage Boost is 25 instead, 35 against Shadowscythe 

Body (3 hits) 
Increasing damage per hit 
First hit lowers defense by 30 for 5 turns 
Second hit lowers boost by 15 for 5 turns 
Third hit has a high chance to crit 
Increasing damage per hit 
First hit gives a defense NoT of -12 per turn for 5 turns 
Second hit gives a damage NoT of -10 per turn for 5 turns 
Third hit has a high chance to crit 

Front Arm (3 hits) 
First hit has a chance to inflict an HP DoT 
Second hit has a chance to inflict an EP DoT 
Third hit has a chance to deal damage to EP equal to the HP damage 
First Hit has a chance to inflict a 1.5x HP DoT 
Second Hit has a chance to inflict a 1.5x EP DoT 
Third Hit has a chance to deal damage to EP equal to the HP damage 
SC on NG model: 
Third Hit special deals 1.5x EP Damage 

Back Arm (2 hits) 
Both hits do increased damage 
Additional special if the second hit connects: 
NSCs: chance for an extra shot 
SCs: chance for an extra shot, if that connects it deals damage to EP equal to the HP damage they took 
SC on NG model: third hit is more powerful, EP damage is 1.5x the HP damage of the third hit 

Shoulders (2 hits) 
Start off at 120% damage for NSCs/125% damage for SCs, increase by 20% per use for NSCs/25% per use for SCs if the second hit connects 

Thanks to Vivi for writing up the specials!

Many people commented on the forums in hope that the mecha would be color-customizable, and Korin does plan to add this feature for Star Captains and also for the Nova Gem model.  

Mogloween 3010 isn't over! The story continues this week and next week!  New side-quest before everything wraps up, plus more rewards and holiday items!  I don't want to say too much, so I'll simply note that Evil Jim has some interesting fans - and that laying the smackdown on a certain someone will open up another nice reward - and that if you are a Star Captain, you'll want to have a look in the Swag shops!  And that's not even all...


Friday, October 22, 2010

Mogloween Part One is Here

Mogloween 3010 Part One is HERE!

Yes, it is the time of year when the orbit-path of Planet Mortis brings it close enough to visit without using a special map!  Part One begins with the transdimensional access that will launch you into a place where you may replay events of the past.  There are new items in the weapons and mecha shops NOW: higher-level versions of the Witch Launcher series and Hovering Cauldron shoulders, and the Jack Attack and Nightmare Glove arms.  Also a Level 45 version of the Doom Rider is available for Nova Gems, which scales to Level 49 - PLUS, a Level 45 version of the OverClocked Frankenmecha!  The Star Captain Exclusive will scale to Level 49 - if you are not a Star Captain you may still purchase this model; however, it will not scale unless you have upgraded.

New Starship Swag!

Click the Starship Items button at Jack on Planet Mortis to see the two new shops for 3010.  There are tons of cool items all available for credits (and all of these were created by Minar) and then don't overlook the Nova Gem Swag shop because Korin and Minar both created items for this section of the shop as well.  Everything is not as it seems...

What's new in Soluna City? Visit Tek's Mechs.

I think I may have mentioned that I put together a new updated interface for Tek?  Warlic helped me with one element, and now it all works! Now if you go through the Dropship without checking the Verified shop, you may still access it via Tek's Mechs - and even Verify your character right here in Soluna City!  Currently this shop button will take you to the same shop items as the Verified shop on the Dropship - these are the weapons newly-coded by Vivi with updated specials.  Oh, and - remember we had removed the Lg Blue Laser temporarily from Tek's Shoulders, because it would have been doing the same special as the Large Blue Laser in the Verified shop... well Vivi fixed that, and it's back in the shop. Now the Verified laser special is stronger than that of the Non-Star-Captain laser.  

To sum up, the Verified interface will take you to the low-level updated weapons if you are a Verified or Star Captain player - otherwise you will be brought to the interface that gives you the opportunity to Verify your character.  (And Maegwyn is still really proud of herself ...)

So What's Coming in Part Two?

  • Brand-New 3010 Arm and Shoulder Weapons
  • 3010 Mecha Model modeled after a certain notorious skeletal villain
  • Something related to Evil Jim... those chords I hear in the distance... they are haunting me....